Mark Manfrey

DreamWorks Animation · PDI

12 years · Feature film VFX

2013

The Croods

Fire · smoke · dust · destruction · seismic wave simulation

2011

Puss In Boots

CFX lead · cloth · hair simulation

2008

Madagascar 2

Seq lead · fluid dynamics · dam break · crowd dust

2003

Matrix Reloaded

APU hero asset · Mental Ray pipeline · soft body hair system

Context

Twelve years at PDI/DreamWorks — first as a character effects artist and supervisor, then as the studio's first UX designer. The VFX work established a foundation in complex simulation, procedural systems, and real-time rendering that directly informs everything I do today in Unreal Engine 5 and autonomous experience design.